
Return of the Pharaohs
Game System
Pathfinder 1st Edition
Years Run
January 2013 – September 2020
Synopsis
The Return of the Pharaohs is a campaign where a group of inexperienced, but talented adventurers is pressed into the service of a mysterious benefactor who ends up being the crown prince of Osirion, Khemet III. The prince is desperate to rid his family line of a pact his ancestor made with a powerful devil and he has a plan to groom the new adventurers to become his champions, arming them with power and knowledge, eventually promoting them to the status of mythic-level Pharaohs.
I decided that my next campaign would use the Pathfinder world of Golarion as the setting and be a mostly custom-created campaign arc. I was inspired somewhat by the complex plots and motivations of the popular series, Game of Thrones so I wanted the group to ‘unpeel the onion’ of their adventures a little at a time. They started off not knowing much about how they came together, but were tempted enough by the payoff of their success to keep going together as a group.
When I create a campaign from scratch like this, I usually start with some background inspiration. At the time we started this campaign, the world of Golarion was not very well fleshed out by Paizo (at least publicly), so I had to spend considerable time creating my own content; maps, NPCs, politics, etc. I also tend to spend a lot of time fleshing out the backgrounds and texture of the regions where the adventurers will be travelling. Once I have a more realistic vision of the people and places, I can more easily create a series of encounters to tell my story. Some of the information below has never been seen by my players so they may find some of it to be ‘revealing’.
The current campaign, which began in January 2013, takes a group of adventurers to various locales throughout the Inner Sea region, including Taldor, Andoran, Molthune, Cheliax, Varisia, Osirion, Nidal and the Lands of the Linnorm Kings. The party was ‘recruited’ to perform quests for a then unknown benefactor. Although their motives may have been mysterious, it can be argued that the payoff has been great! What follows is a listing of the chapters of this campaign and a general summary of the plots, personalities and behind-the-scenes backstories.
Chapters (Expand)
- Chapter 1 – Introduction
- Chapter 2 – Blacktalon Keep
- Chapter 3 – Rescuing the Caskmaster
- Chapter 4 – Heart of the Verduran
- Chapter 4a – Travelling Through the Forest
- Chapter 4b – Meeting the Druids
- Chapter 4c – The Lumber Camp
- Chapter 5 – Life After Death
- Chapter 6 – Poking the Devil
- Chapter 6a – Assaulting the Temple
- Chapter 6b – Meeting the Fiend
- Chapter 7 – The Secret Route
- Chapter 7a – Delivering the Goods
- Chapter 7b – Journey to the Towers
- Chapter 7c – Waypoint
- Chapter 7d – The Water Labs
- Chapter 7e – The Earth Labs
- Chapter 7f – The Air Labs
- Chapter 7g – Handouts
- Chapter 8 – The Wildwood Mystery
- Chapter 8a – Investigating the Lodge
- Chapter 8b – The Decision
- Chapter 8c – The Prison Level
- Chapter 8d – Throne Room
- Chapter 9 – The Collector
- Chapter 9a – The Harrowed Realm
- Chapter 9b – The Prophet of Fate
- Chapter 9c – Continuing the Journey
- Chapter 9d – The Bladed City
- Chapter 9e – Extra Notes
- Chapter 10 – The Ancient Empire
- Chapter 10a – Arrival in Sothis
- Chapter 10b – The Trap
- Chapter 10c – The Do-Over
- Chapter 11 – The Temple of Desna’s First Dream
- Chapter 11a – Assault on Nidal
- Chapter 11b – The Twilight Vault
- Chapter 11c – The Winter Cottage
- Chapter 11d – Chakikoth Isle
- Chapter 11e – The Bounty Hunter
- Chapter 12 – Days of Past Glory
- Chapter 12a – The Temple of Desna
- Chapter 12b – The Sapphire Sanctum of the Runelord
- Chapter 12c – Adventure References
- Chapter 12d – Creature Stats
- Chapter 12e – Mythspeaker Revelations
- Chapter 13 – Destinies Revealed
- Chapter 14 – Saving the Prince
- Chapter 14a – Mission in Hell
- Chapter 14b – Another Day in Hell
- Chapter 15 – The Return of the Pharaohs
Players and Characters
- Joel Johnstone — Balen (half-orc ranger)
- Dan Flores — Meridian (human sorcerer)
- Ben Murray — Din (human alchemist)
- Greg Murray — Ramos (human druid)
- Steve Travis — Roga (human inquisitor)
- Jon Snyder — Tark (half-orc rogue/arcane trickster)
Have memories to add?
If you played in this campaign and want to contribute notes, photos, or corrections, send me a message.